This is a preparation guide, not a walkthrough of a build we have played. Button names, job menus and progression can change between tests. Follow your build’s actual instructions whenever they differ from the general simulator advice below.
Your local pre-drive checklist
Ready for your first session?
Check off the preparation steps as you go. Nothing is sent to a server, and completing the list does not grant game access.
Your checklist is saved only in this browser’s local storage. Reset it below to delete saved progress. Privacy details.
Set up the first drive
- Identify the controls before moving.
Locate steering, throttle, brakes, reverse, camera and pause in your build’s controls menu. Test each while stationary in a safe in-game location. Do not assume another game’s layout.
- Start with stable performance.
Use a conservative graphics preset if one is offered. Change one setting at a time and replay the same short section to compare responsiveness. No published minimum specification is asserted by this guide.
- Practice low-speed positioning.
As general simulator practice, move slowly, leave room for the trailer and use mirrors or available camera views. Practice stopping before attempting tight turns.
- Follow the build’s own job instructions.
If a delivery or tutorial is available, read its objective and destination before setting off. We have not verified specific job unlocks, money rewards, fuel systems or level requirements.
Write a useful bug report
A simple report format
Build and device: exact build number, phone or PC model, OS version and graphics preset.
Steps: describe the starting location or menu, the action you took and whether the issue repeats.
Expected / actual: explain what you expected and what happened instead. Include an error message word for word when possible.
Evidence: attach a screenshot or short clip only if the developer’s test rules permit it. Remove personal account details first.
This is general testing advice. Use the developer’s reporting template if one is supplied.
Questions about offline play or multiplayer
Neither final offline support nor final multiplayer behavior was verified in our source review. Check the release notes for your exact build, including whether an internet connection or separate account is required. Do not use this website’s no-login design as evidence that the game works without an account.
If you do not have an invitation, start with the download and alpha access guide. There is no browser-playable RoadLife game embedded here.